- May 17, 2020
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I think he could have done that in this way, but he could have just warned us.This is one of the most annoying things in the way the game is written. It's obvious in several places that DPC doesn't want the player to know certain things or doesn't want the player communicating what they know to another character because it will undermine the plot or because there's a 'Shocking Reveal'. Personally I wish he'd just give up on these SR's in his writing, especially as most of the players have already figured out the SR long before it's sprung.
"I should warn Sage, but I don't know if she'd believe me. I'll keep an eye on Quinn and as soon as I have something concrete I'll show Sage who she's trusting."
a line of dialogue/thought at the bottom of one of Mc's thousand renderings sleeping or resting
instead no, inner dialogues are exclusive for generic crises of conscience and independent from our actions (the one after the concert is surreal...)
that Maya's boyfriend agrees to organize the Halloween party with Quinn simply doesn't make sense.
but even an MC who isn't with Maya at that point should either be convinced that in the end Quinn isn't as "evil" as he thought, or he should be asking himself two questions.